Get ahead of the curve with the latest insights, trends, and analysis in the tech world.
The new Samsung flagship is a whole lot cheaper in some countries than in others.
OpenAI's status page confirms outage for ChatGPT, but a fix has been implemented and is being monitored.
The S23 Ultra isn't outdated by any means, but is the S25 Ultra a compelling upgrade?
And one carrier placed last in almost every performance metric.
We hope this acquisition means Google is in the Android XR game for a long time.
That's one less duplicate app taking up your phone storage.
Corning explains how Gorilla Armor 2's properties make it superior to Apple's Ceramic Shield solution for iPhones.
Google scores a major win in UK courts, but this saga isn't quite over yet.
Samsung just teased a new form factor for its phones.
The Pixel 9 Pro XL is the best alternative to the Galaxy S25 Ultra in my book. Here's why.
As a Samsung user, I prefer the Galaxy S25 Ultra but is it the right phone for your needs as well?
Nothing appears to be up to something.
My pick might not be the popular choice.
Posted by John Zoeller – Developer Relations Engineer, and Caroline Vander Wilt – Group Product Manager New Wear OS features enable ‘standalone’ watches for kids, unlocking new possibilities for Wear OS app developers In collaboration with Samsung, Wear OS is introducing Galaxy Watch for Kids, a new kids experience enabling kids to explore while staying connected with their families from their smartwatch, no phone...
Understanding how data structures and algorithms work in code is crucial for creating efficient and scalable apps and acing job interviews. Swift’s standard library and, more recently, the Swift Collections and Algorithms packages contain a robust set of general-purpose collection types and algorithms, yet they don’t cover every case! In Data Structures and Algorithms in Swift, you’ll learn how to implement the most...
Today we are excited to release React Native 0.77!
We’re still at the very beginning of what we can do with visionOS. Will TabletopKit give us shared experiences?
Posted by Caren Chang – Developer Relations Engineer The Jetpack Media3 library enables Android apps to build high quality media apps. As part of the Media3 library, the Transformer module aims to provide easy to use, reliable, and performant APIs for transcoding and editing media. For example, apps can use Transformer to apply editing operations such as trimming a long piece of media file, or applying effects to video...
Hopefully you won’t see that much difference with receiving this issue, but it’s ALL CHANGED behind the scenes!
Posted by Steven Jenkins – Product Manager, Android Studio Today, we are thrilled to announce the stable release of Android Studio Ladybug Feature Drop (2024.2.2)! Accelerate your productivity with Gemini in Android Studio, Animation Preview support for Wear Tiles, App Links Assistant and much more. All of these new features are designed to help you build high-quality Android apps faster. Read on to learn more about...
Posted by Nevin Mital - Developer Relations Engineer, Android Media The Android ecosystem features a diverse range of devices, and it can be difficult to build experiences that take advantage of new or premium hardware features while still working well for users on all devices. With Android 12, we introduced the Media Performance Class (MPC) standard to help developers better understand a device’s capabilities and...
Posted by Caren Chang- Android Developer Relations Engineer Android offers Camera and Media APIs to help you build apps that can capture, edit, share, and play media. To help you enhance Android Camera and Media experiences to be even more delightful for your users, this week we will be kicking off the Camera and Media Spotlight week. This Spotlight Week will provide resources—blog posts, videos, sample code, and more—...
Posted by Kristina Simakova – Engineering Manager This article is cross-published on Medium Media3 1.5.0 is now available! Transformer now supports motion photos and faster image encoding. We’ve also simplified the setup for DefaultPreloadManager and ExoPlayer, making it easier to use. But that’s not all! We’ve included a new IAMF decoder, a Kotlin listener extension, and easier Player optimization through delegation....
Comment Happy New Year, everyone! I hope you all had a restful and relaxing break if you took time off, and I wish each of you a happy and prosperous 2025. Last year was a year full of personal challenges for me, but I have plans for a much better 2025. I have plans for this newsletter too, and of course we have goals for this year on the Swift Package Index. The plans for the newsletter include a new self-hosted...
Happy New Year, and here’s to a cracking 2025!
Looking to market your indie app? Malin Sundberg & Kai Dombrowski share tips on getting featured in the App Store, building connections, and marketing that works — even if you’d rather be coding.
When analyzing code, the errors might not be obvious just by looking at the code. To help you analyze and debug code, use the provided debugger integrated in Godot.
Comment Here we are at the end of another year of iOS Dev Weekly. As always, I remain tremendously grateful that you all continue to read it, and I’ll do my best to keep things that way in 2025! As is the tradition around here, this last issue of the year is a “Best of And Finally…”. My method for picking the links you’ll find below remains completely unscientific. I open every issue of the newsletter over the past...
How do we wrap up the year? With the “Best of And Finally…”, of course!
Posted by Robbie McLachlan – Developer Marketing This year #WeArePlay took us on a journey across the globe, spotlighting 300 people behind apps and games on Google Play. From a founder whose app uses AI to assist visually impaired people to a game where nimble-fingered players slice flying fruits and use special combos to beat their own high score, we met founders transforming ideas into thriving businesses. Let’s...
Posted by Matthew McCullough – VP of Product Management, Android Developer The second developer preview of Android 16 is now available to test with your apps. This build includes changes designed to enhance the app experience, improve battery life, and boost performance while minimizing incompatibilities, and your feedback is critical in helping us understand the full impact of this work. System triggered profiling...
For Complete Beginners! If you’re completely new to Swift and iOS development (or need a brush-up), this is the series for you. The UIKit Apprentice is a series of epic-length tutorials for beginners where you’ll learn how to build four complete apps from scratch. Each new app will be a little more advanced than the one before, and together they cover everything you need to know to make your own apps. By the end of the...
Posted by Donovan McMurray – Developer Relations Engineer Instagram, the popular photo and video sharing social networking service, is constantly delighting users with a best-in-class camera experience. Recently, Instagram launched another improvement on Android with their Night Mode implementation. As devices and their cameras become more and more capable, users expect better quality images in a wider variety of...
Just over six years ago, we unveiled Flutter 1.0. Today, at #FlutterInProduction, we’re celebrating how far we’ve come—from the immense support we’ve received from thousands of contributors in the community, to the widespread adoption of Flutter as a production-grade app framework for building multi-platform app experiences.If you haven’t experienced Flutter yet, we invite you to try it! As we shared today, you’d be...
Posted by Scott Nien – Software Engineer (scottnien@) Get ready to level up your Android camera apps! CameraX 1.4.0 just dropped with a load of awesome new features and improvements. We're talking expanded HDR capabilities, preview stabilization and the versatile effect framework, and a whole lot of cool stuff to explore. We will also explore how to seamlessly integrate CameraX with Jetpack Compose! Let's dive in and...