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Comment The recent survey I did reminded me that, when you work with Swift every day, it can be easy to see only its complexities. A friend took delivery of one of the new M4 Mac mini machines this week, and I was curious how its performance would stack up against my 2021 M1 Max MacBook. I thought that building the Swift Package Index source code would be a reasonable real-world test. At least that's my real world!...
It's not all as bad as you think it is!
This course focuses on leveraging Azureโs high-level AI services to solve real-world business problems. You'll explore pre-built solutions for Retrieval-Augmented Generation (RAG), content moderation, and other Azure AI offerings, understanding their apps and trade-offs compared to custom-built solutions.
This course introduces you to cloud-based AI services, focusing on text generation, image processing, and audio analysis. You'll gain hands-on experience with leading platforms such as OpenAI and Google Gemini, learning to leverage these technologies for various AI apps.
Posted by Neville Sicard-Gregory โ Senior Product Manager, Android Studio Looking for a more stable, reliable, and performant Emulator? Download the latest version of Android Studio or ensure your Emulator is up to date in the SDK Manager. We know how critical the stability, reliability, and performance of the Android Emulator is to your everyday work as an Android developer. After listening to valuable feedback about...
Posted by Aditya Pathak โ Product Manager, Google Play We know how complex it can be to navigate the ever-changing landscape of commerce and payments, especially when it comes to global tax and regulatory compliance. In just two years, we've seen a significant increase in the number of new regulations impacting Google Play developers. By partnering with Google Play, you're not just accessing a global marketplace...
A well-crafted responsive UI makes sure your game looks and works perfectly on any screen. Godot Engine provides a range of settings and nodes that make it easy to create responsive UIs for your game. In this tutorial, you will learn how to use these settings and nodes to create responsive UIs.
This tutorial is for technically-minded creators looking to add visual polish to their projects without creating assets from scratch. It guides you through importing free assets from sites like Sketchfab and TurboSquid into Godot, with tips on handling the quirks of Godotโs import process. By the end, youโll have set up a main menu scene for a horror game.
This course delves into advanced AI app development using LangChain and LangGraph. You'll learn to create complex AI systems, including Retrieval-Augmented Generation (RAG) and AI Agents, while gaining insights into the integration of various AI services and tools.
Posted by Joseph Lewis โ Technical Writer, Android Developer Relations Tired of headaches with passwords? Ready for a future where online authentication is both faster and more secure? Then mark your calendars for Passkeys Week, November 18-22! Passkeys are an easier and more secure alternative to passwords, and are increasingly becoming the industry standard. Google is proud to support passkeys across Chrome, Android...
Comment If you didnโt catch GitHub Universe, you might have missed the announcement of a new Xcode plug-in that โofficiallyโ brings Copilot into Xcode. Itโs true that weโve had plugins like this for a while. You might even think that the official GitHub plugin seems closely related to Shx Guoโs plugin that I linked to last year. It seems like GitHub did the right thing, though, before you get the pitchforks out! So,...
Copilot vs Xcode Predictive Code Completion: Is the playing field level now?
Comment Thanks to everyone who responded to last weekโs question on what you hope for from WWDC 2025. There were plenty of interesting responses, but before we get to the specifics I asked how optimistic you all were about Swift and Apple platform development. It can be easy to see only negative comments about a topic, especially if you go anywhere near social media, so I was a little nervous to see these results. I...
Something a bit different this week. What do you all hope for from WWDC2025?
Posted by Matthew McCullough โ Vice President, Product Management, Android Developer We just dropped our Fall episode of #TheAndroidShow, on YouTube and on developer.android.com, and this time are live from Droidcon in London, giving you the latest in Android Developer news including the biggest update to Gemini in Android Studio as well as sharing that there will be more frequent SDK releases for Android, including...
Posted by Miguel Montemayor โ Developer Relations Engineer FlipaClip is an app for creating dynamic and engaging 2D animations. Its powerful toolkit allows animators of all levels to bring their ideas to life, and its developers are always searching for new ways to help its users create anything they can imagine. Increasing tablet support was pivotal in improving FlipaClip usersโ creativity, giving them more space and...
Posted by Paul Feng โ Vice President of Engineering, Product and UX, Google Play Our annual Playtime event series kicks off this week and weโre excited to share the latest product updates to help your business thrive. Weโre sharing new ways to grow your audience, optimize revenue, and protect your business in an ever-evolving digital landscape. Make sure to also check out news from #TheAndroidShow to learn more about...
Posted by Matthew McCullough โ Vice President, Product Management, Android Developer Android has always worked to get innovation into the hands of users faster. In addition to our annual platform releases, weโve invested in Project Treble, Mainline, Google Play services, monthly security updates, and the quarterly releases that help power Pixel Drops. Going forward, Android will have more frequent SDK releases with two...
Posted by Sandhya Mohan โ Product Manager, Android Studio This is Our Biggest Feature Release Since Launch! AI can accelerate your development experience, and help you become more productive. That's why we introduced Gemini in Android Studio, your AI-powered coding companion. Itโs designed to make it easier for you to build high quality Android apps, faster. Today, we're releasing the biggest set of updates to Gemini...
Welcome to Season Three of the Kodeco Podcast! In this episode, Suz, Jenn, and Dru fill you in on what to look forward to this season!
Comment Itโs extremely likely that come June next year, Apple will hold another WWDC conference. Itโs also likely that weโll see new and updated SDKs and a new beta of Xcode at that event. Which means that right now, teams of people inside Apple are hard at work figuring out and implementing features and fixes to unveil in about seven months. Yes, itโs really only seven months until WWDC! Itโs almost certainly too...
What are you hoping for from WWDC 2025? Let me know and get quoted in next week's issue.
React Native 0.76 with the New Architecture by default is now available on npm!
Today we are excited to release React Native 0.76!
Posted by Anirudh Dewani โ Director, Android Developer Relations In just a few days, on Thursday, October 31st at 10AM PT, weโll be dropping our Fall episode of #TheAndroidShow, on YouTube and on developer.android.com! In our quarterly show, this time weโll be live from Droidcon in London, giving you the latest in Android Developer news with demos of Jetpack Compose and more. You can set a reminder to watch the...
Comment Many people have written about the repeated screen recording permission prompts in macOS 15 and I mostly agree with the negative coverage. There is some potentially good news coming in 15.1, with the promise of even less frequent prompts if you regularly use an app. That seems like a reasonable compromise, and is probably where Appleโs iteration on this feature will end. But I also liked Matthias Gansriglerโs...
Mac has issued a salutation, Cancel or Allow?
Posted by Donovan McMurray โ Developer Relations Engineer CameraX, Android's Jetpack camera library, is getting an exciting update to its Dual Concurrent Camera feature, making it even easier to integrate this feature into your app. This feature allows you to stream from 2 different cameras at the same time. The original version of Dual Concurrent Camera was released in CameraX 1.3.0, and it was already a huge leap in...
Posted by Eiji Kitamura โ Developer Advocate Chrome on Android will soon allow third-party autofill services (like password managers) to natively autofill forms on websites. Developers of these services need to tell their users to toggle a setting in Chrome to continue using their service with Chrome. Background Google is the default autofill service on Chrome, providing passwords, passkeys and autofill for other...
Posted by Rebecca Franks - Developer Relations Engineer This blog post is part of our series: Adaptive Spotlight Week where we provide resourcesโblog posts, videos, sample code, and moreโall designed to help you adapt your apps to phones, foldables, tablets, ChromeOS and even cars. You can read more in the overview of the Adaptive Spotlight Week, which will be updated throughout the week. Weโve heard the news, creating...
Posted by Robbie McLachlan, Developer Marketing In our latest film for #WeArePlay, which celebrates the people behind apps and games, we meet Hyojeong - the visionary behind the app NomadHer. Sheโs aiming to reshape how women explore the world by building a global community: sharing travel tips, prioritizing safety, and connecting with one another to explore new destinations. What inspired you to create NomadHer?...
Posted by Alex Vanyo - Developer Relations Engineer Adaptive Spotlight Week With Android powering a diverse range of devices, users expect a seamless and optimized experience across their foldables, tablets, ChromeOS, and even cars. To meet these expectations, developers need to build their apps with multiple screen sizes and form factors in mind. Changing how you approach UI can drastically improve users' experiences...
Comment I noticed something while reading Nezhyborets Oleksiiโs latest post on formatting code across multiple lines. He skipped over a new Xcode feature, but it caught my eye as I have been hoping Apple would add this for years! New in Xcode 16โs โEditorโ menu under โStructureโ youโll find โFormat File with swift-formatโ. I couldnโt wait to try it, so I loaded an Xcode project, opened a file, and it worked...
Did a Swift code formatting standard we can all get behind just get one step closer with Xcode 16?
Posted by Chris Assigbe โ Developer Relations Engineer and Tom Buckley โ Product Manager With stylus input, Android apps on phones, foldables, tablets, and Chromebooks become even more powerful tools for productivity and creativity. While there's already a lot to think about when designing for large screens โ see our full guidance and inspiration gallery โ styluses are especially impactful, transforming these devices...